Mage

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Hit die: 1d6

Skill ranks per level: 4+ int modifier

Mages are proficient in all simple weapons, and light armor.

Choose Book Capable Caster
 * The Book of Flesh- Those who choose the book of flesh learn to shape their flesh in various ways to make themselves into weapons.
 * The Book of Steel- Those who choose the book of steel learn to move their soul into a golem, this also details the methods of their crafting.
 * The Book of Pacts- Those who choose the book of pacts learn to summon and deal with outsiders so that they can make the magic of Rhel's creatures their own.
 * The Book of Seeing- Those who choose the book of seeing learn to see far beyond just their own senses and to fool the perceptions of others.
 * The Book of Stars- Those who choose the book of stars learn how to use orreries so that they may draw magic from the heavenly bodies that inhabit the skies of Rhel.
 * The Book of Elements- Those who choose the book of elements learn how to use various components to create magical effects.

A mage gains a bonus equal to half their level on spellcraft and knowledge: arcana rolls